Classes

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There are currently 4 classes available in Task Force Juliett

Infantry
Straight out of boot camp and sent to the front line, the infantry class has the advantage of being the most versatile. Ranging from shooting with an assault rifle to charging the field with a flamethrower, this class has the most options available.
Saves: Fighter table
Weapon Proficiency: Heavy automatic, light automatic, semi-automatic, and sidearm
Skills:

Pilot
Nothing gets the blood flowing quite like raining hell on your foes from above (you just have to watch out for others with the same idea). The pilot stays above the battle, providing aerial support and preventing his enemies from doing the same.
Saves: Sorceror table
Weapon Proficiency: Light automatic, sidearm
Skills:

Combat Medic
When bullets are flying into everyone around you, it only makes sense that there’s someone willing to pull those bullets out of everyone who stays alive. The combat medic is a valuable asset, as a skilled medic can heal wounds mid battle and keep his companions alive. However, with humans being so fragile, this may prove more difficult than at first glance.
Saves: Cleric table
Weapon Proficiency: Light automatic, sidearm
Skills:

Sharpshooter
Not everyone was made for charging the front line of war. Some were made for scoping (HA!) out the situation, providing the distinct tactical advantage of sight. Scanning areas and taking out key targets from a distance, the sharpshooter can be extremely helpful when in battle.
Saves: Ranger table
Weapon Proficiency: Semi-automatic, sidearm
Skills:

Classes

Task Force Juliett TomWatts